Key Terms
- acquisition
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period of initial learning in classical conditioning in which a human or an animal begins to connect a neutral stimulus and an unconditioned stimulus so that the neutral stimulus will begin to elicit the conditioned response
- associative learning
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form of learning that involves connecting certain stimuli or events that occur together in the environment (classical and operant conditioning)
- classical conditioning
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learning in which the stimulus or experience occurs before the behavior and then gets paired or associated with the behavior
- cognitive map
-
mental picture of the layout of the environment
- conditioned response (CR)
-
response caused by the conditioned stimulus
- conditioned stimulus (CS)
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stimulus that elicits a response due to its being paired with an unconditioned stimulus
- continuous reinforcement
-
rewarding a behavior every time it occurs
- extinction
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decrease in the conditioned response when the unconditioned stimulus is no longer paired with the conditioned stimulus
- fixed interval reinforcement schedule
-
behavior is rewarded after a set amount of time
- fixed ratio reinforcement schedule
-
set number of responses must occur before a behavior is rewarded
- higher-order conditioning
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(also, second-order conditioning) using a conditioned stimulus to condition a neutral stimulus
- instinct
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unlearned knowledge, involving complex patterns of behavior; instincts are thought to be more prevalent in lower animals than in humans
- latent learning
-
learning that occurs, but it may not be evident until there is a reason to demonstrate it
- law of effect
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behavior that is followed by consequences satisfying to the organism will be repeated and behaviors that are followed by unpleasant consequences will be discouraged
- learning
-
change in behavior or knowledge that is the result of experience
- model
-
person who performs a behavior that serves as an example (in observational learning)
- negative punishment
-
taking away a pleasant stimulus to decrease or stop a behavior
- negative reinforcement
-
taking away an undesirable stimulus to increase a behavior
- neutral stimulus (NS)
-
stimulus that does not initially elicit a response
- observational learning
-
type of learning that occurs by watching others
- operant conditioning
-
form of learning in which the stimulus/experience happens after the behavior is demonstrated
- partial reinforcement
-
rewarding behavior only some of the time
- positive punishment
-
adding an undesirable stimulus to stop or decrease a behavior
- positive reinforcement
-
adding a desirable stimulus to increase a behavior
- primary reinforcer
-
has innate reinforcing qualities (e.g., food, water, shelter, sex)
- punishment
-
implementation of a consequence in order to decrease a behavior
- radical behaviorism
-
staunch form of behaviorism developed by B. F. Skinner that suggested that even complex higher mental functions like human language are nothing more than stimulus-outcome associations
- reflex
-
unlearned, automatic response by an organism to a stimulus in the environment
- reinforcement
-
implementation of a consequence in order to increase a behavior
- secondary reinforcer
-
has no inherent value unto itself and only has reinforcing qualities when linked with something else (e.g., money, gold stars, poker chips)
- shaping
-
rewarding successive approximations toward a target behavior
- spontaneous recovery
-
return of a previously extinguished conditioned response
- stimulus discrimination
-
ability to respond differently to similar stimuli
- stimulus generalization
-
demonstrating the conditioned response to stimuli that are similar to the conditioned stimulus
- unconditioned response (UCR)
-
natural (unlearned) behavior to a given stimulus
- unconditioned stimulus (UCS)
-
stimulus that elicits a reflexive response
- variable interval reinforcement schedule
-
behavior is rewarded after unpredictable amounts of time have passed
- variable ratio reinforcement schedule
-
number of responses differ before a behavior is rewarded
- vicarious punishment
-
process where the observer sees the model punished, making the observer less likely to imitate the model’s behavior
- vicarious reinforcement
-
process where the observer sees the model rewarded, making the observer more likely to imitate the model’s behavior